LOPES, T. ; Araujo, R.M. ; CLASSE, T. M. ; GOMES, T. . PYP4Training – Ludifying Business Process Training. In: Business Process Management Workshops (BPMS2), 2023, Alemanha. Lecture Notes in Business Information Processing. Alemanha: Springer, 2023. v. 460. p. 167-178. doi: 10.1007/978-3-031-25383-6_13
Business process-based digital games
FERREIRA, M. R. ; CLASSE, T . Pre-Script Design for Business Process-based Digital Games. iSys – Revista Brasileira de Sistemas de Informação, v. 15, p. 1-42, 2022. doi: 10.5753/isys.2022.2253
CLASSE, T. M.. Business Process Models-based Narrative Scripts. Monografias em Ciência da Computação, v. 03, p. 3-6, 2022. Disponível em: ftp://ftp.inf.puc-rio.br/pub/docs/techreports/22_03_furtado-bruno.pdf#page=6 ou http://bib-di.inf.puc-rio.br/ftp/pub/docs/techreports/22_03_furtado-bruno.pdf#page=6
DE CLASSE, T. M., DE ARAUJO, R. M., XEXÉO, G. B. , SIQUEIRA, S. W. M.. Public Processes Are Open for Play. DIGITAL GOVERNMENT: RESEARCH AND PRACTICE, v. 2, n. 4, Article 32 (October 2021). doi: 10.1145/3474879
CLASSE, T. M.; JANSSEN, F ; Araujo, R.M. . VAPBr: Values in Digital Games for Public Service in Brazil. International Journal Of Serious Games, v. 8, p. 25-48, 2021. doi: 10.17083/ijsg.v8i4.430
CLASSE, T. M. ; ARAUJO, R. M. ; XEXEO, G. B. ; SIQUEIRA, S. W. M. . The Play Your Process Method for Business Process-Based Digital Game Design. International Journal of Serious Games, v. 6, p. 27-48, 2019. doi: 10.17083/ijsg.v6i1.269